Palworld passive skills

Passive skills are random traits Pals can carry, transferable from one Pal to another through breeding. They range from rank +4 (excellent) down to rank -3 (bad). Here is the full list, with each skill's effect and rank.

Positive passive skills 100

World Tree Seedbed

+5
Decrease Hunger depletion rate by +50.0% · HP 20% · World Tree resources will not vanish when approached.

God of Destruction

+5
Attack +40% · Defense +20% · Max Health 50% · World Tree resources will not vanish when approached.

Twin-Edged Holy Blade

+5
Attack +50% · Defense 30% · World Tree resources will not vanish when approached.

Demon’s Hand

+5
Work Speed +90% · SAN dreceases +15.0% faster · World Tree harvestables won't vanish when approached.

Sanctified Meat Shield

+5
Defense +50% · Attack 30% · World Tree resources will not vanish when approached.

Hermit Sage

+5
SAN depletion rate -50.0% · Work Speed 20% · World Tree resources will not vanish when approached.

Dimensional Leap

+5
Movement Speed +50% · Increases Hunger depletion rate by +15.0% · World Tree resources will not vanish when approached.

Idiosyncratic

+4
Auto Hpregene Rate +50%, Resist Additional Effect Burn +100%, Resist Additional Effect Poison +100%, Defense +25%

Babysitter

+4
Pal Egg Hatching Speed +30%, Breed Speed In Base Camp +30%

Heavily Armored

+4
Explosion Resist +100%

Lucky

+4
Attack +15%, Defense +15%, Work speed +20%

Demon God

+4
Attack +30%, Defense +5%

Diamond Body

+4
Defense +30% · Immune to Flinch · Immune to Knockback

Invader

+4
Dark damage +30%, Dragon damage +30%

Eternal Flame

+4
Fire damage +30%, Electric damage +30%

Lavish Hospitality

+4
Self Death Add Item Drop +100%

Immortality

+4
Life Steal +5%, Auto Hpregene Rate +100%, Attack +15%

Heart of the Immovable King

+4
SAN drops +20.0% slower.

Legend

+4
Attack +20%, Defense +20%, Movement speed +20%

Lightfooted

+4
Ride Jump Count Increase +1%

Skymarcher

+4
Ride Jump Count Increase +2%

Ranch Master

+4
Work Suitability Add Rank Monster Farm +2%

Mastery of Fasting

+4
Hunger decreases +20.0% slower.

Remarkable Craftsmanship

+4
Work speed +75%

King of the Waves

+4
Swim Speed +50%

Savior

+4
Neutral damage +30%, Grass damage +30%

Siren of the Void

+4
Dark damage +30%, Ice damage +30%

Swift

+4
Movement speed +30%

Lunker

+4
20% increase to Water attack damage · 20% increase to Ice attack damage · 20% increase to defense.

Vampiric

+4
Life Steal +5%

Eternal Engine

+4
Pal Sp Increase +75%

Workaholic

+3
SAN drops +15.0% slower.

Healing Coach

+3
Auto Hpregene Rate +5%

Artisan

+3
Work speed +50%

Farmhand

+3
Work Suitability Add Rank Monster Farm +1%

Whopper

+3
Water damage +5%, Ice damage +5%, Defense +5%

Logging Foreman

+3
25% increase in Player Logging Efficiency.

Vanguard

+3
10% increase in Player Attack.

Mine Foreman

+3
25% increase in Player Mining Efficiency.

Burly Body

+3
Defense +20% · Immune to Flinch

Runner

+3
Movement speed +20%

Ace Swimmer

+3
Swim Speed +40%

Spirit Emperor

+3
Grass damage +30%

Divine Dragon

+3
Dragon damage +30%

Celestial Emperor

+3
Neutral damage +30%

Flame Emperor

+3
Fire damage +30%

Ice Emperor

+3
Ice damage +30%

Earth Emperor

+3
Ground damage +30%

Ferocious

+3
Attack +20%

Wellness Watcher

+3
Player Sp Decrease Rate -5%

Service-Minded

+3
Self Death Add Item Drop +50%

Infinite Stamina

+3
Pal Sp Increase +50%

Reload Master

+3
Reload Speed Up +4%

Motivational Leader

+3
25% increase in Player Work Speed.

Noble

+3
Shop Sell Price Money Increase +5%, Shop Buy Price Money Increase -5%

Diet Lover

+3
Hunger decreases +15.0% slower.

Philanthropist

+3
Breed Speed +100%

Lord of the Underworld

+3
Dark damage +30%

Lord of the Sea

+3
Water damage +30%

Lord of Lightning

+3
Electric damage +30%

Stronghold Strategist

+3
10% increase in Player Defense.

Serenity

+3
Active Skill Cool Time Decrease +30%, Attack +10%

Musclehead

+2
Attack +30%, Work speed -50%

Heavyweight

+2
Defense +20% · Immune to Knockback

Abnormal

+1
10% decrease in incoming Neutral damage.

Fine Furs

+1
Shop Sell Price Money Increase +3%, Shop Buy Price Money Increase -3%

Brave

+1
Attack +10%

Suntan Lover

+1
10% decrease in incoming Fire damage.

Capacitor

+1
10% increase in Lightning attack damage.

Spirit of Zen

+1
10% increase in Neutral attack damage.

Fit as a Fiddle

+1
Pal Sp Increase +25%

Power of Gaia

+1
10% increase in Earth attack damage.

Fragrant Foliage

+1
10% increase in Grass attack damage.

Dainty Eater

+1
Hunger decreases +10.0% slower.

Hydromaniac

+1
10% increase in Water attack damage.

Impatient

+1
Active Skill Cool Time Decrease +15%

Waterproof

+1
10% decrease in incoming Water damage.

Insulated Body

+1
10% decrease in incoming Lightning damage.

Cheery

+1
10% decrease in incoming Dark damage.

Masochist

+1
Defense +15%, Attack -15%

Sleek Stroke

+1
Swim Speed +30%

Insomnia

+1
Special effect

Positive Thinker

+1
SAN drops +10.0% slower.

Otherworldly Cells

+1
Attack +10%, Fire resistance +15%, Electric damage +15%

Earthquake Resistant

+1
10% decrease in incoming Earth damage.

Hard Skin

+1
Defense +10%

Botanical Barrier

+1
10% decrease in incoming Grass damage.

Pyromaniac

+1
10% increase in Fire attack damage.

Aggressive

+1
Attack +10%, Defense -10%

Sadist

+1
Attack +15%, Defense -15%

Heated Body

+1
10% decrease in incoming Ice damage.

Blood of the Dragon

+1
10% increase in Dragon attack damage.

Coldblooded

+1
10% increase in Ice attack damage.

Work Slave

+1
Work speed +30%, Attack -30%

Serious

+1
Work speed +20%

Hooligan

+1
Attack +15%, Work speed -10%

Dragonkiller

+1
10% decrease in incoming Dragon damage.

Conceited

+1
Work speed +10%, Defense -10%

Nimble

+1
Movement speed +10%

Veil of Darkness

+1
10% increase in Dark attack damage.
Negative passive skills 15