Singles Reg M-B

Sandstorm Bulky Offense

by PikaMMO Editorial

Team strategy

A sand-based bulky offense built around the Hippowdon + Garchomp ground core. Hippowdon opens as the defensive glue: it sets permanent sand with Sand Stream, lays Stealth Rock, keeps itself healthy with Slack Off and phazes setup sweepers with Whirlwind (racking up rocks + sand chip). From there the team applies constant pressure with two ground breakers and a mega cleaner. Garchomp is the primary win condition: one Swords Dance turns it into an unwalled sweeper, with Scale Shot boosting its Speed and Tera Steel blanking the Ice, Dragon and Fairy hits that normally check it. Excadrill is the dedicated sand payoff: Sand Rush doubles its Speed in Hippowdon's sand, letting it outrun the entire unboosted field, while Rapid Spin keeps our own hazards up by clearing the opponent's. Rotom-Wash is the defensive backbone: Levitate gives a second Ground immunity, Volt Switch keeps momentum, and Will-O-Wisp neuters physical attackers that would otherwise punish the ground core. Mega Metagross is the offensive mega glue, its Steel STAB and Bullet Punch priority covering the Fairy, Ice and Dragon threats to the sand core and cleaning weakened teams. Corviknight rounds it out as a bulky VoltTurn pivot and a secondary win condition through Iron Defense + Body Press. Game plan: set sand and rocks, pivot into the right breaker, then clean with Garchomp, Excadrill or Metagross once the opposing checks are chipped.

The 6 Pokemon of the team

Hippowdon
Slot 1

Hippowdon

Ground

Sand setter / defensive lead, hazard setter and phazer

Held item Leftovers
Ability Sand Stream
Nature Impish Def ↑ SpA ↓

Stat Points (64/66)

HP 32
Atk 0
Def 21
SpA 0
SpD 11
Spe 0

Moves

# Name Type Category Power Accuracy PP
1 Stealth Rock Rock Status - - 20
2 Earthquake Ground Physical 100 100% 10
3 Slack Off Normal Status - - 5
4 Whirlwind Normal Status - - 20
Garchomp
Slot 2

Garchomp

DragonGround

Primary physical setup sweeper and win condition

Held item Life Orb
Ability Rough Skin
Nature Jolly Spe ↑ SpA ↓

Stat Points (65/66)

HP 1
Atk 32
Def 0
SpA 0
SpD 0
Spe 32

Moves

# Name Type Category Power Accuracy PP
1 Swords Dance Normal Status - - 20
2 Scale Shot Dragon Physical 25 90% 20
3 Earthquake Ground Physical 100 100% 10
4 Fire Fang Fire Physical 65 95% 15
Excadrill
Slot 3

Excadrill

GroundSteel

Sand Rush sweeper and hazard removal

Held item Life Orb
Ability Sand Rush
Nature Jolly Spe ↑ SpA ↓

Stat Points (65/66)

HP 0
Atk 32
Def 1
SpA 0
SpD 0
Spe 32

Moves

# Name Type Category Power Accuracy PP
1 Swords Dance Normal Status - - 20
2 Earthquake Ground Physical 100 100% 10
3 Iron Head Steel Physical 80 100% 15
4 Rapid Spin Normal Physical 50 100% 40
Rotom (Wash)
Slot 4

Rotom (Wash)

ElectricWater

Defensive VoltTurn pivot, spreads burns and keeps momentum

Held item Leftovers
Ability Levitate
Nature Bold Def ↑ Atk ↓

Stat Points (65/66)

HP 32
Atk 0
Def 22
SpA 0
SpD 0
Spe 11

Moves

# Name Type Category Power Accuracy PP
1 Volt Switch Electric Special 70 100% 20
2 Hydro Pump Water Special 110 80% 5
3 Will O Wisp Fire Status - 85% 15
4 Pain Split Normal Status - - 20
Metagross (Mega)
Slot 5

Metagross (Mega)

SteelPsychic

Mega wallbreaker and priority cleaner, covers Fairy/Ice/Dragon

Held item Metagrossite
Ability Clear Body
Nature Jolly Spe ↑ SpA ↓

Stat Points (65/66)

HP 0
Atk 32
Def 1
SpA 0
SpD 0
Spe 32

Moves

# Name Type Category Power Accuracy PP
1 Meteor Mash Steel Physical 90 90% 10
2 Bullet Punch Steel Physical 40 100% 30
3 Ice Punch Ice Physical 75 100% 15
4 Zen Headbutt Psychic Physical 80 90% 15
Corviknight
Slot 6

Corviknight

FlyingSteel

Bulky pivot and secondary win condition (Iron Defense + Body Press)

Held item Leftovers
Ability Pressure
Nature Impish Def ↑ SpA ↓

Stat Points (64/66)

HP 32
Atk 0
Def 21
SpA 0
SpD 11
Spe 0

Moves

# Name Type Category Power Accuracy PP
1 U Turn Bug Physical 70 100% 20
2 Body Press Fighting Physical 80 100% 10
3 Iron Defense Steel Status - - 15
4 Roost Flying Status - - 5

Source : PikaMMO Editorial

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